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In our story #49, we take a look at how #math is used in computer games.

In a computer game, the virtual environment one experiences are essentially just a collection of polygons with decorations on them.

Tens of thousands of polygon items can take a 3D artist days to create. Although these polygons can be enhanced in a variety of ways to improve their appearance as shown.

Over the past 40 years, computer #graphics have significantly improved, and the main reason for this is the advancement in processing technology, which enables the rendering of more polygons.

In the pic shown is a #Viking helmet made using thousands of triangles. The first picture shows the triangles used, the second picture is what it looks like with colors put in.

The reason for using triangles is that they are a very simple shape, and if you make sure that everything is made from only one type of shape, you don't have to write a separate program for each type of shape in the game.

Other than #Geometry, other areas like #Pathfinding and #Physics (Projectiles and vectors) are also used in making games.
One thing is for sure there is an immense effort in making games!

If you are interested in how math is used in Super Mario, hop on to our story #17:
https://lnkd.in/ggpuFUgv

Sources:
<1> The Use of Mathematics in Computer Games - Article by Dan Goodman
<2> Mathematics in Computer Games - a blog by Jocelyn's Journey to teaching.

#math #mathstories #story49 #computer #games #mario #geometry