Portfolio
Using the OpenAI API to generate video game dialog with live Text-to-Speech
Interviewed on Indiegames.com about my personal indie game projects
Roger Ebert mentioned me in a piece he wrote declaring that video games could never be art. https://www.rogerebert.com/roger-ebert/video-games-can-never-be-art Luckily, he ended up changing his min...
Collaborated with cactus to build a game for Adult Swim about men who compete in street races and slowly begin to surgically augment their bodies with car parts. https://www.youtube.com/watch?v=2kw...
Solo work. First shown at Gamma 256 in Montreal. Then Portugal. Then Seattle. Then LA. Named after the low-level pixel blitter in the original Macintosh. https://www.youtube.com/watch?v=tDJyZ6wia_g...
Made a PC game that inverts the mechanics of a familiar classic (as a joke): Flappy Bird Except You're The Pipe. It went viral on Reddit. #1 on /r/all/ - millions of views, thousands of comments, 3...
Wrote code for Apple's internal iPod video game team. An in-game animatred visualization API used across multiple games, a tool to convert graphics to the iPod's palettized texture format, and more...
https://www.youtube.com/watch?v=UxA4shqwE5Q Kotaku loved it.
The Hunger Games: Girl on Fire. Principal engineer and co-designer. Custom C++ / OpenGL engine. Well reviewed and millions played it. Movie debuted at #1. https://www.youtube.com/watch?v=XWUl_YsP7mI