I'm a long time developer with experience in a lot of stacks. I'm currently interested in building games, experiences and their content management systems
Over the years, I've worked on a number of game & interactive experience projects and experimented with a number of prototypes in Unity3d. I will be pulling things out of the barn, as it were, and displaying here. My goal is to share any lessons learned, and maybe (just maybe) find a hidden gem to resurrect and provide the progress here