gamified agile effort estimation
problem: remote effort estimation sessions are bulky and time-consuming
goal: enable faster team effort pointing, leading to more available development time
agile team outcomes:
- add or import user stories for estimation “game”
- invite team members to a game
- estimate effort for stories using different and custom point scales
- add, edit, remove, drag and drop user stories
- track and measure velocity
- manage average velocity vs. manual input
- export results (.csv)
lessons learned:
- don’t build every single thing your customers request from support
- a little swag goes a long way at trade shows