I am Can, a creative who blends technical expertise with artistic vision. My passion for game development and R&D projects has led me on a journey through various industries, from animation to game development, where I have honed my multidisciplinary skills from game engines and 3D modeling software, to programming languages and animation tools.
If you're interested in learning more about the tools and software I use, head over to my uses page, where I share my preferred tools and software.