THE GOTHIC GAME RETURNS
Damnation: The Gothic Game is a 2 - 6 player horror board game with one simple goal - Be The Last Surviving
This project was really fun for me. Creating the new branding system, marketing assets, mockups, and compositions for a game like this was a dream come true. I absolutely love the art style and illustration by Hue Teo and Anca Albu and it is definitely a game I will play for years to come.
The Game takes place in Dracula’s Castle where a cast of
Victorian-era-inspired villains face off in a brutal battle royale.
Victorian-era-inspired villains face off in a brutal battle royale.
It is an updated version of the 1992 cult classic, The Gothic Game,
developed by Robert Wynne Simmons and Nigel Andrews.
developed by Robert Wynne Simmons and Nigel Andrews.
History Of The Gothic Game
The Gothic Game was invented in 1966 by Robert Wynne-Simmons and Nigel Andrews on a lazy weekend in Surrey, England, and was first played later that year in the basement of a convent in Assisi, Italy. Using the board design of a crumbling castle, with rooms and squared corridors, it looked back to games such as Cluedo, and forwards towards role-playing games, such as Dungeons and Dragons.
It is a game of elimination, like Monopoly, but much faster, and set in a dangerous environment where fortunes can suddenly change and death lurks around each corner.
With its “gothic” content and the possibility of “murder” by many different means, it openly gives full rein to the hidden aggression behind the competitiveness of all board games and allows the players to enact their own nightmares. In the end, such obvious savagery produces less spite and more laughter.