Virtual Detroit Midfield Terminal project at UMich's VR-Lab
This was my first big VR project - we had versions of it running on SGI Performer in a Cave, on SGI Inventor with a Fakespace BOOM stereoscopic device, and a fully interactive version in a web browser with VRML script support (link).
It was used by the airport designers. The new terminal opened in 2002.
This was my first big VR project - we had versions of it running on SGI Performer in a Cave, on SGI Inventor with a Fakespace BOOM stereoscopic device, and a fully interactive version in a web browser with VRML script support (link).
It was used by the airport designers. The new terminal opened in 2002.