Skype for iPhone
I was the interaction designer for the initial launch of Skype for iPhone on iOS and design manager of a team of three who worked on subsequent versions until 2013.
Working closely within the iOS HIG guidelines, the team built out an app that was familiar to existing iPhone users with little learning curve from the native application, while working carefully around app store and carrier limitations.
Working closely within the iOS HIG guidelines, the team built out an app that was familiar to existing iPhone users with little learning curve from the native application, while working carefully around app store and carrier limitations.